HCII2018

From July 16th to July 20th, CHILD Lab members attended 20th International Conference on Human-Computer Interaction. We presented two full-papers and one poster this year.


Competitively? or Cooperatively?

Kenneth Clark, presenting his paper, Competitively Versus Cooperatively? An Analysis of the Effect of Gameplay on Human Emotions and Behaviors, at HCII 2018.

Effects of Video Games on HBCU Students

Erick Huston, presenting his work at HCII 2018.

A Design Provocation for Humble Designers and Empowered Users

And lastly, me presenting another paper.

[1] Clark K., Donzo L., and Lee J.S. (2018) Competitively Versus Cooperatively? An Analysis of the Effect of Gameplay on Human Emotions and Behaviors. In: Kurosu M. (eds) Human-Computer Interaction. Interaction Technologies. HCI 2018. Lecture Notes in Computer Science, vol 10903. Springer, Cham

[2] Lee J.S., Dickey-Kurdziolek M., and Branham S. (2018) A Design Provocation for Humble Designers and Empowered Users. In: Marcus A., Wang W. (eds) Design, User Experience, and Usability: Designing Interactions. DUXU 2018. Lecture Notes in Computer Science, vol 10919. Springer, Cham

[3] Huston E.K., and Lee J.S. (2018) Effects of Video Games on HBCU Students. In: Stephanidis C. (eds) HCI International 2018 – Posters' Extended Abstracts. HCI 2018. Communications in Computer and Information Science, vol 852. Springer, Cham